stable/freqtrade/freqai/RL/Base5ActionRLEnv.py

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import logging
from enum import Enum
import numpy as np
from gym import spaces
from freqtrade.freqai.RL.BaseEnvironment import BaseEnvironment, Positions
logger = logging.getLogger(__name__)
class Actions(Enum):
Neutral = 0
Long_enter = 1
Long_exit = 2
Short_enter = 3
Short_exit = 4
def mean_over_std(x):
std = np.std(x, ddof=1)
mean = np.mean(x)
return mean / std if std > 0 else 0
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class Base5ActionRLEnv(BaseEnvironment):
"""
Base class for a 5 action environment
"""
def set_action_space(self):
self.action_space = spaces.Discrete(len(Actions))
def reset(self):
self._done = False
if self.starting_point is True:
self._position_history = (self._start_tick * [None]) + [self._position]
else:
self._position_history = (self.window_size * [None]) + [self._position]
self._current_tick = self._start_tick
self._last_trade_tick = None
self._position = Positions.Neutral
self.total_reward = 0.
self._total_profit = 1. # unit
self.history = {}
self.trade_history = []
self.portfolio_log_returns = np.zeros(len(self.prices))
self._profits = [(self._start_tick, 1)]
self.close_trade_profit = []
self._total_unrealized_profit = 1
return self._get_observation()
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def step(self, action: int):
"""
Logic for a single step (incrementing one candle in time)
by the agent
:param: action: int = the action type that the agent plans
to take for the current step.
:returns:
observation = current state of environment
step_reward = the reward from `calculate_reward()`
_done = if the agent "died" or if the candles finished
info = dict passed back to openai gym lib
"""
self._done = False
self._current_tick += 1
if self._current_tick == self._end_tick:
self._done = True
self._update_unrealized_total_profit()
step_reward = self.calculate_reward(action)
self.total_reward += step_reward
trade_type = None
if self.is_tradesignal(action):
"""
Action: Neutral, position: Long -> Close Long
Action: Neutral, position: Short -> Close Short
Action: Long, position: Neutral -> Open Long
Action: Long, position: Short -> Close Short and Open Long
Action: Short, position: Neutral -> Open Short
Action: Short, position: Long -> Close Long and Open Short
"""
if action == Actions.Neutral.value:
self._position = Positions.Neutral
trade_type = "neutral"
self._last_trade_tick = None
elif action == Actions.Long_enter.value:
self._position = Positions.Long
trade_type = "long"
self._last_trade_tick = self._current_tick
elif action == Actions.Short_enter.value:
self._position = Positions.Short
trade_type = "short"
self._last_trade_tick = self._current_tick
elif action == Actions.Long_exit.value:
self._update_total_profit()
self._position = Positions.Neutral
trade_type = "neutral"
self._last_trade_tick = None
elif action == Actions.Short_exit.value:
self._update_total_profit()
self._position = Positions.Neutral
trade_type = "neutral"
self._last_trade_tick = None
else:
print("case not defined")
if trade_type is not None:
self.trade_history.append(
{'price': self.current_price(), 'index': self._current_tick,
'type': trade_type})
if (self._total_profit < self.max_drawdown or
self._total_unrealized_profit < self.max_drawdown):
self._done = True
self._position_history.append(self._position)
info = dict(
tick=self._current_tick,
total_reward=self.total_reward,
total_profit=self._total_profit,
position=self._position.value
)
observation = self._get_observation()
self._update_history(info)
return observation, step_reward, self._done, info
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def get_trade_duration(self):
if self._last_trade_tick is None:
return 0
else:
return self._current_tick - self._last_trade_tick
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def is_tradesignal(self, action: int):
"""
Determine if the signal is a trade signal
e.g.: agent wants a Actions.Long_exit while it is in a Positions.short
"""
return not ((action == Actions.Neutral.value and self._position == Positions.Neutral) or
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(action == Actions.Neutral.value and self._position == Positions.Short) or
(action == Actions.Neutral.value and self._position == Positions.Long) or
(action == Actions.Short_enter.value and self._position == Positions.Short) or
(action == Actions.Short_enter.value and self._position == Positions.Long) or
(action == Actions.Short_exit.value and self._position == Positions.Long) or
(action == Actions.Short_exit.value and self._position == Positions.Neutral) or
(action == Actions.Long_enter.value and self._position == Positions.Long) or
(action == Actions.Long_enter.value and self._position == Positions.Short) or
(action == Actions.Long_exit.value and self._position == Positions.Short) or
(action == Actions.Long_exit.value and self._position == Positions.Neutral))
def _is_valid(self, action: int):
# trade signal
"""
Determine if the signal is valid.
e.g.: agent wants a Actions.Long_exit while it is in a Positions.short
"""
# Agent should only try to exit if it is in position
if action in (Actions.Short_exit.value, Actions.Long_exit.value):
if self._position not in (Positions.Short, Positions.Long):
return False
# Agent should only try to enter if it is not in position
if action in (Actions.Short_enter.value, Actions.Long_enter.value):
if self._position != Positions.Neutral:
return False
return True