a3bf13711c
I had to run `make generate`. Some API functions got additional parameters `Options` and `Context`. I used empty options and `context.TODO()` for now. Signed-off-by: leonnicolas <leonloechner@gmx.de>
168 lines
5.9 KiB
Go
168 lines
5.9 KiB
Go
// Copyright 2019 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Package proto provides functionality for handling protocol buffer messages.
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// In particular, it provides marshaling and unmarshaling between a protobuf
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// message and the binary wire format.
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//
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// See https://developers.google.com/protocol-buffers/docs/gotutorial for
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// more information.
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//
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// Deprecated: Use the "google.golang.org/protobuf/proto" package instead.
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package proto
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import (
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protoV2 "google.golang.org/protobuf/proto"
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"google.golang.org/protobuf/reflect/protoreflect"
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"google.golang.org/protobuf/runtime/protoiface"
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"google.golang.org/protobuf/runtime/protoimpl"
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)
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const (
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ProtoPackageIsVersion1 = true
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ProtoPackageIsVersion2 = true
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ProtoPackageIsVersion3 = true
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ProtoPackageIsVersion4 = true
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)
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// GeneratedEnum is any enum type generated by protoc-gen-go
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// which is a named int32 kind.
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// This type exists for documentation purposes.
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type GeneratedEnum interface{}
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// GeneratedMessage is any message type generated by protoc-gen-go
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// which is a pointer to a named struct kind.
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// This type exists for documentation purposes.
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type GeneratedMessage interface{}
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// Message is a protocol buffer message.
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//
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// This is the v1 version of the message interface and is marginally better
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// than an empty interface as it lacks any method to programatically interact
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// with the contents of the message.
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//
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// A v2 message is declared in "google.golang.org/protobuf/proto".Message and
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// exposes protobuf reflection as a first-class feature of the interface.
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//
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// To convert a v1 message to a v2 message, use the MessageV2 function.
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// To convert a v2 message to a v1 message, use the MessageV1 function.
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type Message = protoiface.MessageV1
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// MessageV1 converts either a v1 or v2 message to a v1 message.
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// It returns nil if m is nil.
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func MessageV1(m GeneratedMessage) protoiface.MessageV1 {
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return protoimpl.X.ProtoMessageV1Of(m)
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}
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// MessageV2 converts either a v1 or v2 message to a v2 message.
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// It returns nil if m is nil.
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func MessageV2(m GeneratedMessage) protoV2.Message {
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return protoimpl.X.ProtoMessageV2Of(m)
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}
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// MessageReflect returns a reflective view for a message.
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// It returns nil if m is nil.
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func MessageReflect(m Message) protoreflect.Message {
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return protoimpl.X.MessageOf(m)
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}
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// Marshaler is implemented by messages that can marshal themselves.
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// This interface is used by the following functions: Size, Marshal,
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// Buffer.Marshal, and Buffer.EncodeMessage.
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//
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// Deprecated: Do not implement.
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type Marshaler interface {
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// Marshal formats the encoded bytes of the message.
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// It should be deterministic and emit valid protobuf wire data.
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// The caller takes ownership of the returned buffer.
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Marshal() ([]byte, error)
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}
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// Unmarshaler is implemented by messages that can unmarshal themselves.
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// This interface is used by the following functions: Unmarshal, UnmarshalMerge,
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// Buffer.Unmarshal, Buffer.DecodeMessage, and Buffer.DecodeGroup.
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//
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// Deprecated: Do not implement.
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type Unmarshaler interface {
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// Unmarshal parses the encoded bytes of the protobuf wire input.
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// The provided buffer is only valid for during method call.
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// It should not reset the receiver message.
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Unmarshal([]byte) error
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}
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// Merger is implemented by messages that can merge themselves.
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// This interface is used by the following functions: Clone and Merge.
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//
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// Deprecated: Do not implement.
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type Merger interface {
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// Merge merges the contents of src into the receiver message.
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// It clones all data structures in src such that it aliases no mutable
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// memory referenced by src.
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Merge(src Message)
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}
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// RequiredNotSetError is an error type returned when
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// marshaling or unmarshaling a message with missing required fields.
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type RequiredNotSetError struct {
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err error
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}
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func (e *RequiredNotSetError) Error() string {
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if e.err != nil {
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return e.err.Error()
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}
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return "proto: required field not set"
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}
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func (e *RequiredNotSetError) RequiredNotSet() bool {
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return true
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}
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func checkRequiredNotSet(m protoV2.Message) error {
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if err := protoV2.CheckInitialized(m); err != nil {
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return &RequiredNotSetError{err: err}
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}
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return nil
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}
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// Clone returns a deep copy of src.
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func Clone(src Message) Message {
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return MessageV1(protoV2.Clone(MessageV2(src)))
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}
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// Merge merges src into dst, which must be messages of the same type.
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//
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// Populated scalar fields in src are copied to dst, while populated
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// singular messages in src are merged into dst by recursively calling Merge.
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// The elements of every list field in src is appended to the corresponded
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// list fields in dst. The entries of every map field in src is copied into
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// the corresponding map field in dst, possibly replacing existing entries.
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// The unknown fields of src are appended to the unknown fields of dst.
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func Merge(dst, src Message) {
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protoV2.Merge(MessageV2(dst), MessageV2(src))
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}
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// Equal reports whether two messages are equal.
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// If two messages marshal to the same bytes under deterministic serialization,
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// then Equal is guaranteed to report true.
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//
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// Two messages are equal if they are the same protobuf message type,
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// have the same set of populated known and extension field values,
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// and the same set of unknown fields values.
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//
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// Scalar values are compared with the equivalent of the == operator in Go,
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// except bytes values which are compared using bytes.Equal and
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// floating point values which specially treat NaNs as equal.
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// Message values are compared by recursively calling Equal.
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// Lists are equal if each element value is also equal.
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// Maps are equal if they have the same set of keys, where the pair of values
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// for each key is also equal.
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func Equal(x, y Message) bool {
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return protoV2.Equal(MessageV2(x), MessageV2(y))
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}
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func isMessageSet(md protoreflect.MessageDescriptor) bool {
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ms, ok := md.(interface{ IsMessageSet() bool })
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return ok && ms.IsMessageSet()
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}
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