50fbc2eec2
* CI: use staticcheck for linting This commit switches the linter for Go code from golint to staticcheck. Golint has been deprecated since last year and staticcheck is a recommended replacement. Signed-off-by: Lucas Servén Marín <lserven@gmail.com> * revendor Signed-off-by: Lucas Servén Marín <lserven@gmail.com> * cmd,pkg: fix lint warnings Signed-off-by: Lucas Servén Marín <lserven@gmail.com>
164 lines
3.7 KiB
Go
164 lines
3.7 KiB
Go
// Copyright 2017 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package cache
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import (
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"bytes"
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"crypto/sha256"
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"fmt"
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"hash"
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"io"
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"os"
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"sync"
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)
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var debugHash = false // set when GODEBUG=gocachehash=1
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// HashSize is the number of bytes in a hash.
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const HashSize = 32
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// A Hash provides access to the canonical hash function used to index the cache.
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// The current implementation uses salted SHA256, but clients must not assume this.
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type Hash struct {
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h hash.Hash
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name string // for debugging
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buf *bytes.Buffer // for verify
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}
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// Subkey returns an action ID corresponding to mixing a parent
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// action ID with a string description of the subkey.
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func Subkey(parent ActionID, desc string) ActionID {
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h := sha256.New()
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h.Write([]byte("subkey:"))
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h.Write(parent[:])
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h.Write([]byte(desc))
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var out ActionID
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h.Sum(out[:0])
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if debugHash {
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fmt.Fprintf(os.Stderr, "HASH subkey %x %q = %x\n", parent, desc, out)
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}
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if verify {
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hashDebug.Lock()
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hashDebug.m[out] = fmt.Sprintf("subkey %x %q", parent, desc)
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hashDebug.Unlock()
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}
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return out
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}
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// NewHash returns a new Hash.
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// The caller is expected to Write data to it and then call Sum.
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func (c *Cache) NewHash(name string) *Hash {
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h := &Hash{h: sha256.New(), name: name}
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if debugHash {
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fmt.Fprintf(os.Stderr, "HASH[%s]\n", h.name)
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}
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h.Write(c.salt)
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if verify {
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h.buf = new(bytes.Buffer)
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}
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return h
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}
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// Write writes data to the running hash.
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func (h *Hash) Write(b []byte) (int, error) {
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if debugHash {
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fmt.Fprintf(os.Stderr, "HASH[%s]: %q\n", h.name, b)
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}
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if h.buf != nil {
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h.buf.Write(b)
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}
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return h.h.Write(b)
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}
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// Sum returns the hash of the data written previously.
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func (h *Hash) Sum() [HashSize]byte {
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var out [HashSize]byte
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h.h.Sum(out[:0])
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if debugHash {
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fmt.Fprintf(os.Stderr, "HASH[%s]: %x\n", h.name, out)
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}
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if h.buf != nil {
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hashDebug.Lock()
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if hashDebug.m == nil {
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hashDebug.m = make(map[[HashSize]byte]string)
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}
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hashDebug.m[out] = h.buf.String()
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hashDebug.Unlock()
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}
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return out
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}
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// In GODEBUG=gocacheverify=1 mode,
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// hashDebug holds the input to every computed hash ID,
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// so that we can work backward from the ID involved in a
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// cache entry mismatch to a description of what should be there.
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var hashDebug struct {
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sync.Mutex
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m map[[HashSize]byte]string
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}
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// reverseHash returns the input used to compute the hash id.
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func reverseHash(id [HashSize]byte) string {
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hashDebug.Lock()
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s := hashDebug.m[id]
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hashDebug.Unlock()
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return s
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}
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var hashFileCache struct {
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sync.Mutex
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m map[string][HashSize]byte
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}
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// FileHash returns the hash of the named file.
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// It caches repeated lookups for a given file,
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// and the cache entry for a file can be initialized
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// using SetFileHash.
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// The hash used by FileHash is not the same as
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// the hash used by NewHash.
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func FileHash(file string) ([HashSize]byte, error) {
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hashFileCache.Lock()
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out, ok := hashFileCache.m[file]
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hashFileCache.Unlock()
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if ok {
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return out, nil
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}
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h := sha256.New()
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f, err := os.Open(file)
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if err != nil {
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if debugHash {
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fmt.Fprintf(os.Stderr, "HASH %s: %v\n", file, err)
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}
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return [HashSize]byte{}, err
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}
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_, err = io.Copy(h, f)
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f.Close()
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if err != nil {
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if debugHash {
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fmt.Fprintf(os.Stderr, "HASH %s: %v\n", file, err)
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}
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return [HashSize]byte{}, err
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}
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h.Sum(out[:0])
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if debugHash {
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fmt.Fprintf(os.Stderr, "HASH %s: %x\n", file, out)
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}
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SetFileHash(file, out)
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return out, nil
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}
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// SetFileHash sets the hash returned by FileHash for file.
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func SetFileHash(file string, sum [HashSize]byte) {
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hashFileCache.Lock()
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if hashFileCache.m == nil {
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hashFileCache.m = make(map[string][HashSize]byte)
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}
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hashFileCache.m[file] = sum
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hashFileCache.Unlock()
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}
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