kilo/vendor/golang.org/x/tools/internal/typeparams/typeterm.go

171 lines
3.6 KiB
Go
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

// Copyright 2021 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Code generated by copytermlist.go DO NOT EDIT.
package typeparams
import "go/types"
// A term describes elementary type sets:
//
// ∅: (*term)(nil) == ∅ // set of no types (empty set)
// 𝓤: &term{} == 𝓤 // set of all types (𝓤niverse)
// T: &term{false, T} == {T} // set of type T
// ~t: &term{true, t} == {t' | under(t') == t} // set of types with underlying type t
//
type term struct {
tilde bool // valid if typ != nil
typ types.Type
}
func (x *term) String() string {
switch {
case x == nil:
return "∅"
case x.typ == nil:
return "𝓤"
case x.tilde:
return "~" + x.typ.String()
default:
return x.typ.String()
}
}
// equal reports whether x and y represent the same type set.
func (x *term) equal(y *term) bool {
// easy cases
switch {
case x == nil || y == nil:
return x == y
case x.typ == nil || y.typ == nil:
return x.typ == y.typ
}
// ∅ ⊂ x, y ⊂ 𝓤
return x.tilde == y.tilde && types.Identical(x.typ, y.typ)
}
// union returns the union x y: zero, one, or two non-nil terms.
func (x *term) union(y *term) (_, _ *term) {
// easy cases
switch {
case x == nil && y == nil:
return nil, nil // ∅ ∅ == ∅
case x == nil:
return y, nil // ∅ y == y
case y == nil:
return x, nil // x ∅ == x
case x.typ == nil:
return x, nil // 𝓤 y == 𝓤
case y.typ == nil:
return y, nil // x 𝓤 == 𝓤
}
// ∅ ⊂ x, y ⊂ 𝓤
if x.disjoint(y) {
return x, y // x y == (x, y) if x ∩ y == ∅
}
// x.typ == y.typ
// ~t ~t == ~t
// ~t T == ~t
// T ~t == ~t
// T T == T
if x.tilde || !y.tilde {
return x, nil
}
return y, nil
}
// intersect returns the intersection x ∩ y.
func (x *term) intersect(y *term) *term {
// easy cases
switch {
case x == nil || y == nil:
return nil // ∅ ∩ y == ∅ and ∩ ∅ == ∅
case x.typ == nil:
return y // 𝓤 ∩ y == y
case y.typ == nil:
return x // x ∩ 𝓤 == x
}
// ∅ ⊂ x, y ⊂ 𝓤
if x.disjoint(y) {
return nil // x ∩ y == ∅ if x ∩ y == ∅
}
// x.typ == y.typ
// ~t ∩ ~t == ~t
// ~t ∩ T == T
// T ∩ ~t == T
// T ∩ T == T
if !x.tilde || y.tilde {
return x
}
return y
}
// includes reports whether t ∈ x.
func (x *term) includes(t types.Type) bool {
// easy cases
switch {
case x == nil:
return false // t ∈ ∅ == false
case x.typ == nil:
return true // t ∈ 𝓤 == true
}
// ∅ ⊂ x ⊂ 𝓤
u := t
if x.tilde {
u = under(u)
}
return types.Identical(x.typ, u)
}
// subsetOf reports whether x ⊆ y.
func (x *term) subsetOf(y *term) bool {
// easy cases
switch {
case x == nil:
return true // ∅ ⊆ y == true
case y == nil:
return false // x ⊆ ∅ == false since x != ∅
case y.typ == nil:
return true // x ⊆ 𝓤 == true
case x.typ == nil:
return false // 𝓤 ⊆ y == false since y != 𝓤
}
// ∅ ⊂ x, y ⊂ 𝓤
if x.disjoint(y) {
return false // x ⊆ y == false if x ∩ y == ∅
}
// x.typ == y.typ
// ~t ⊆ ~t == true
// ~t ⊆ T == false
// T ⊆ ~t == true
// T ⊆ T == true
return !x.tilde || y.tilde
}
// disjoint reports whether x ∩ y == ∅.
// x.typ and y.typ must not be nil.
func (x *term) disjoint(y *term) bool {
if debug && (x.typ == nil || y.typ == nil) {
panic("invalid argument(s)")
}
ux := x.typ
if y.tilde {
ux = under(ux)
}
uy := y.typ
if x.tilde {
uy = under(uy)
}
return !types.Identical(ux, uy)
}