FEATURE: allow disabling private IPs
When forcing the internal IP to "" or "-", private IPs won't be used.
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3882d1baae
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@ -271,6 +271,12 @@ func translateNode(node *v1.Node, topologyLabel string) *mesh.Node {
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if internalIP == nil {
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internalIP = normalizeIP(node.ObjectMeta.Annotations[internalIPAnnotationKey])
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}
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// Set the ForceInternalIP flag, if force-internal-ip annotation was set to "".
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noInternalIP := false
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if s, ok := node.ObjectMeta.Annotations[forceInternalIPAnnotationKey]; ok && (s == "" || s == "-") {
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noInternalIP = true
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internalIP = nil
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}
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// Set Wireguard PersistentKeepalive setting for the node.
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var persistentKeepalive int64
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if keepAlive, ok := node.ObjectMeta.Annotations[persistentKeepaliveKey]; !ok {
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@ -296,6 +302,7 @@ func translateNode(node *v1.Node, topologyLabel string) *mesh.Node {
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// It is valid for the InternalIP to be nil,
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// if the given node only has public IP addresses.
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Endpoint: endpoint,
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NoInternalIP: noInternalIP,
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InternalIP: internalIP,
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Key: []byte(node.ObjectMeta.Annotations[keyAnnotationKey]),
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LastSeen: lastSeen,
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@ -137,7 +137,8 @@ func TestTranslateNode(t *testing.T) {
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forceInternalIPAnnotationKey: "-10.1.0.2/24",
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},
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out: &mesh.Node{
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InternalIP: &net.IPNet{IP: net.ParseIP("10.1.0.1"), Mask: net.CIDRMask(24, 32)},
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InternalIP: &net.IPNet{IP: net.ParseIP("10.1.0.1"), Mask: net.CIDRMask(24, 32)},
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NoInternalIP: false,
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},
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},
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{
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@ -147,7 +148,8 @@ func TestTranslateNode(t *testing.T) {
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forceInternalIPAnnotationKey: "10.1.0.2/24",
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},
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out: &mesh.Node{
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InternalIP: &net.IPNet{IP: net.ParseIP("10.1.0.2"), Mask: net.CIDRMask(24, 32)},
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InternalIP: &net.IPNet{IP: net.ParseIP("10.1.0.2"), Mask: net.CIDRMask(24, 32)},
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NoInternalIP: false,
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},
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},
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{
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@ -176,6 +178,7 @@ func TestTranslateNode(t *testing.T) {
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},
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out: &mesh.Node{
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Endpoint: &wireguard.Endpoint{DNSOrIP: wireguard.DNSOrIP{IP: net.ParseIP("10.0.0.2")}, Port: 51821},
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NoInternalIP: false,
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InternalIP: &net.IPNet{IP: net.ParseIP("10.1.0.2"), Mask: net.CIDRMask(32, 32)},
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Key: []byte("foo"),
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LastSeen: 1000000000,
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@ -214,6 +217,35 @@ func TestTranslateNode(t *testing.T) {
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},
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subnet: "10.2.1.0/24",
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},
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{
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name: "Force no internal IP",
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annotations: map[string]string{
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endpointAnnotationKey: "10.0.0.1:51820",
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internalIPAnnotationKey: "10.1.0.1/32",
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forceInternalIPAnnotationKey: "",
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keyAnnotationKey: "foo",
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lastSeenAnnotationKey: "1000000000",
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locationAnnotationKey: "b",
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persistentKeepaliveKey: "25",
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wireGuardIPAnnotationKey: "10.4.0.1/16",
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},
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labels: map[string]string{
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RegionLabelKey: "a",
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},
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out: &mesh.Node{
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Endpoint: &wireguard.Endpoint{DNSOrIP: wireguard.DNSOrIP{IP: net.ParseIP("10.0.0.1")}, Port: 51820},
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NoInternalIP: true,
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InternalIP: nil,
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Key: []byte("foo"),
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LastSeen: 1000000000,
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Leader: false,
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Location: "b",
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PersistentKeepalive: 25,
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Subnet: &net.IPNet{IP: net.ParseIP("10.2.1.0"), Mask: net.CIDRMask(24, 32)},
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WireGuardIP: &net.IPNet{IP: net.ParseIP("10.4.0.1"), Mask: net.CIDRMask(16, 32)},
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},
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subnet: "10.2.1.0/24",
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},
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} {
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n := &v1.Node{}
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n.ObjectMeta.Annotations = tc.annotations
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@ -51,9 +51,10 @@ const (
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// Node represents a node in the network.
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type Node struct {
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Endpoint *wireguard.Endpoint
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Key []byte
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InternalIP *net.IPNet
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Endpoint *wireguard.Endpoint
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Key []byte
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NoInternalIP bool
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InternalIP *net.IPNet
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// LastSeen is a Unix time for the last time
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// the node confirmed it was live.
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LastSeen int64
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@ -371,7 +371,7 @@ func (m *Mesh) handleLocal(n *Node) {
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if n.Endpoint == nil || (n.Endpoint.DNS == "" && n.Endpoint.IP == nil) {
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n.Endpoint = &wireguard.Endpoint{DNSOrIP: wireguard.DNSOrIP{IP: m.externalIP.IP}, Port: m.port}
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}
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if n.InternalIP == nil {
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if n.InternalIP == nil && !n.NoInternalIP {
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n.InternalIP = m.internalIP
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}
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// Compare the given node to the calculated local node.
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@ -380,6 +380,7 @@ func (m *Mesh) handleLocal(n *Node) {
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local := &Node{
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Endpoint: n.Endpoint,
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Key: m.pub,
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NoInternalIP: n.NoInternalIP,
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InternalIP: n.InternalIP,
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LastSeen: time.Now().Unix(),
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Leader: n.Leader,
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@ -83,6 +83,8 @@ func NewTopology(nodes map[string]*Node, peers map[string]*Peer, granularity Gra
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switch granularity {
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case LogicalGranularity:
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location = logicalLocationPrefix + node.Location
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// Put node in a different location, if no private
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// IP was found.
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if node.InternalIP == nil {
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location = nodeLocationPrefix + node.Name
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}
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