Added Minecraft compose file

Signed-off-by: Guillaume Tardif <guillaume.tardif@docker.com>
This commit is contained in:
Guillaume Tardif 2020-08-10 17:17:10 +02:00
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- [`PHP`](https://github.com/docker/awesome-compose/tree/master/apache-php)
- [`Traefik`](https://github.com/docker/awesome-compose/tree/master/traefik-golang)
- [`Django`](https://github.com/docker/awesome-compose/tree/master/django)
- [`Minecraft server`](https://github.com/docker/awesome-compose/tree/master/minecraft)
## Basic setups for different platforms (not production ready - useful for personal use)
- [`Gitea / PostgreSQL`](https://github.com/docker/awesome-compose/tree/master/gitea-postgres)
- [`Nextcloud / PostgreSQL`](https://github.com/docker/awesome-compose/tree/master/nextcloud-postgres)

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minecraft/README.md Normal file
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## Minecraft server
This example defines a basic setup for a Minecraft server. More details on the Minecraft server docker image can be found [here](https://github.com/itzg/docker-minecraft-server/blob/master/README.md).
Project structure:
```
.
├── docker-compose.yaml
└── README.md
```
[_docker-compose.yaml_](docker-compose.yaml)
```
services:
minecraft:
image: itzg/minecraft-server
ports:
- "25565:25565"
...
volumes:
- "~/minecraft_data:/data"
```
When deploying this setup, docker-compose maps the Minecraft server port 25565 to
the same port of the host as specified in the compose file. The Minecraft client application can connect to this port directly.
This example maps the Minecraft data folder holding all game storage to ~/minecraft_data on the host.
## Deploy with docker-compose
```
$ mkdir -p ~/minecraft_data
$ docker-compose up -d
WARNING: Some services (minecraft) use the 'deploy' key, which will be ignored. Compose does not support 'deploy' configuration - use `docker stack deploy` to deploy to a swarm.
Creating network "minecraft_default" with the default driver
Creating minecraft_minecraft_1 ... done
```
Note: this is using a volume in order to store Minecraft server data, that can be recovered if you remove the container and restart it.
## Expected result
Check containers are running and the port mapping:
```
$ docker ps
CONTAINER ID IMAGE COMMAND CREATED STATUS PORTS NAMES
7f696c2fb101 itzg/minecraft-server "/start" 5 minutes ago Up 5 minutes (healthy)
```
After running `docker-compose up`, the minecraft server takes a bit of time to initialize Minecraft world. You can follow the progress:
```
$ docker-compose logs
...
minecraft_1 | [15:06:39] [Worker-Main-6/INFO]: Preparing spawn area: 94%
minecraft_1 | [15:06:39] [Worker-Main-7/INFO]: Preparing spawn area: 94%
minecraft_1 | [15:06:39] [Server thread/INFO]: Time elapsed: 25620 ms
minecraft_1 | [15:06:39] [Server thread/INFO]: Done (35.526s)! For help, type "help"
minecraft_1 | [15:06:39] [Server thread/INFO]: Starting remote control listener
minecraft_1 | [15:06:39] [Server thread/INFO]: Thread RCON Listener started
minecraft_1 | [15:06:39] [RCON Listener #1/INFO]: RCON running on 0.0.0.0:25575
```
Once it is initialized, run your Minecraft application, hit "Play", then "Multiplayer" and "Add server"
![add server](screenshots/click-add-server.png)
Specify your new server IP : localhost:25565
![server configuration](screenshots/add-server-config.png)
You can then start playing
![ready to play](screenshots/ready-to-play.png)
Stop and remove the containers
```
$ docker-compose down
```
To delete all data, remove all named volumes by passing the -v arguments:
```
$ docker-compose down -v
```

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version: '3.7'
services:
minecraft:
image: itzg/minecraft-server
ports:
- "25565:25565"
environment:
EULA: "TRUE"
deploy:
resources:
limits:
memory: 1.5G
volumes:
- "~/minecraft_data:/data"

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